![]() Upg2 (700): Base damage x1.8, Base weight + 1. Only applies Freeze power via projectile explosion, since it does not have falloff the amount of power to apply will always be the same as long as hits the ZED. Reload Time (dry): Normal = 1.97s, Elite = 1.57s. Reload Time (tactical): Normal = 1.97s, Elite = 1.44s. ![]() Projectile is affected by gravity (scale 0.15). Impact and explosive damage of the projectile are affected by upgrade system. ![]() Demolitionist's skills do not affect projectile damage, Survivalist gets more explosive (and impact) damage through passive bonus. The explosion radius of the projectile is not affected by skill choices of Demolitionist nor of Survivalist. Upon impact with the target or a surface the projectile spawns an explosion. "The best way to have an ice day." Technical InformationĮxplosion ( falloff exponent) = 0 (none). ![]() "Fire mode shoots exploding icicle projectiles." Flavor Text
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